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Starcom: Nexus Download] [License]





















































About This Game You've finally made it out of the academy and have been given your first ship to command. Sure it's just a light shuttle, but you've got to start somewhere, right? Suddenly "somewhere" is stranded in an unknown galaxy surrounded by hostile aliens and no way home. Explore the beautiful and mysterious open-world of Starcom: Nexus. It's a universe where you'll battle or befriend strange alien races, discover ancient artifacts, research powerful technologies and build your ultimate starship.Current Features: A gorgeous universe full of interactive planets to explore and celestial phenomena to discover Nearly 100 star systems to explore in an open-world universe 120+ technologies to research Design your own ship using a modular construction system Talk, trade and fight with multiple alien races each with their own agendas and dynamic AI Lots of hidden secrets and side quests Nebulae, derelict starships, warp gateways, comets, lost colonies, and much, much more 7aa9394dea Title: Starcom: NexusGenre: Action, Adventure, Indie, RPG, Early AccessDeveloper:Wx3 LabsPublisher:Wx3 LabsRelease Date: 12 Dec, 2018 Starcom: Nexus Download] [License] starcom nexus scavenger hunt. starcom nexus complete map. starcom nexus araona. starcom nexus save location. starcom nexus flak planet. starcom nexus cheats. starcom nexus free download. starcom nexus wiki. starcom nexus game. starcom nexus mass driver. starcom nexus keys. starcom nexus sentinel. starcom nexus forum. starcom nexus shields. starcom nexus igg. starcom nexus review. starcom nexus research points. starcom nexus tips. starcom nexus nest. starcom nexus. starcom nexus mysterious illness. starcom nexus nest world. starcom nexus sinkhole. starcom nexus races. starcom nexus guide. starcom nexus steam. starcom nexus full map. starcom nexus research. starcom nexus underwater labyrinth. starcom nexus maze. starcom nexus illness. starcom nexus museum. starcom nexus download. starcom nexus walkthrough. starcom nexus crashed survey map. starcom nexus galaxy map. starcom nexus phage. video starcom nexus. starcom nexus save file. starcom nexus cheat engine. starcom nexus dive. starcom nexus coordinates. starcom nexus skidrow. starcom nexus torrent. starcom nexus underwater maze. starcom nexus gameplay. starcom nexus stasis sphere. starcom nexus laser. starcom nexus developers. starcom nexus map. starcom nexus youtube. starcom nexus citadel. starcom nexus achievements. starcom nexus orb. starcom nexus missiles. starcom nexus mac. starcom nexus stuck. starcom nexus trainer Took me 6 hours to do everything that is currently in the game. I had fun for 5 hours, got stuck for about 1. This game has a lot of potential, I enjoyed my time with it and am ecited to see what gets added.. Love the game so far, can't wait for the finished version. I would like to see some more modules related to exploration in some manner. Maybe certain worlds can only be surveyed if you have certain modules onboard, or some branching to the survey missions based off what equipment you have. Maybe some major crew roles could be added to make the ship feel a bit more fleshed out and make losing members feel a bit more important than just them being a resource to manage. I enjoyed the variations on the survey missions like the water maze and look forward to seeing more of the stuff you come up with.. Splattercat didnt make another episode of this, so I had to buy it.Simple.. Just finished this and it's like the end of an epic journey. What a great little game. So much is just innately satisfying about this game. The transition between star map and play view for example, never ceases to captivate me by it's sheer gorgeousness. It's got a cinematic score, great creepy aliens, great lasers which fire like the phasers from Star Trek, which is the best thing ever, and a great sense of world or rather, cosmos creation. A great job Kevin. Thanks.. This is the space ARPG I've always wanted. Even as an Early Access title, the game is incredibly compelling and feels great to play. The lore is consistent and intriguing, combat is explodey and satisfying. Starcom: Nexus is now available!: Today's the day!I'm really excited, and a bit nervous. After two years of development and five rounds of closed betas, Starcom: Nexus is finally available on Steam Early Access.https://store.steampowered.com/app/863590/Starcom_Nexus/The feedback from beta testers has helped make each version better than the last. Here are some of the anonymous feedback comments submitted by testers:"Hi developers!, I tried to find something wrong with this game but I must say that I failed. I totally love it!" "Hey everyone, I LOVE this game, great job!""So, I was just going to have a look, and now the night is over and I am through the game [...Spoilers removed...] This probably is the worst beta test feedback you ever got, since a beta test is all about bugs normally, but seriously, this pre-early access-beta runs better than a lot of released games by larger developing teams. Thank you for letting me participate and getting a first impression of Starcom: Nexus."Of course, this is far from the end of the road. I expect the game to spend at least another six months in Early Access, probably more. I hope you will help me make Starcom: Nexus one of the best single player space adventures ever. How can you give feedback?There are lots of ways for you to give feedback or ask questions about the game: You can give feedback in game at any time by pressing 'F8'. This is anonymous, so if you have a question, I suggest using one of the other channels. Joining our Discord: https://discord.gg/uddMTC5 Posting to the Steam Discussion hub: https://steamcommunity.com/app/863590/discussions/ I'll be checking all those channels almost every day.- Kevin. Version 0.9.4 update: I've just pushed 0.9.4 to the default branch. This primarily is just a fix for the issue with some joysticks/controllers wrestling control away from the keyboard/mouse. If anyone encounters an issue with this build, please let me know!. Version 0.10.3 live on default branch: Greetings Commanders,The game has been updated to 0.10.3 on the main branch. Save games are not compatible with content updates, but if you were in the middle of a game, don't panic. Your save game is still there and can be accessed by rolling back your client. See here for instructions[www.starcomnexus.com].Spoiler-free summary of new features in 0.10.x: New content: sectors, anomalies, new races, etc. Dynamic announcements (don't require client update) Various mission changes New random encounter system Changes to drop generation Coordinates and distance of cursor on map Soften shield "hit" sound Nexus gateway fades to black instead of white Player engines get a performance boost in deep space Numerous balance changes to techs Players able to build locked blueprints fixed Save games use ship name Save game pruning Lots of misc bug fixes, quality of life improvementsOther news: Valve has approved the submitted trading cards which are now available. The card images are high-res renderings of some of my favorite anomaly images. Cloud-save has been enabled.As always, if you have any questions or technical problems you can reach out to me or other players for help via: The Steam Community discussion forums The game Discord channel[discord.gg]- KevinOne of the many new anomaly images from the latest update. What could it be?. Version 0.12.4 now live on main branch!: Starcom: Nexus has now been updated to 0.12.4 on the main, "default" branch. The previous default was 0.10.3, so if that's the last one you played, there are quite a few changes. Here is the spoiler-free list of the major ones if you missed last weekend's update. Universe is now generated with a hybrid procedural/designed system. Some sectors are procedurally generated, some are designed, some are a combination. Bigger universe. There are now close to 100 star systems with over 300 planets, over half of which have some kind of anomaly or discovery. 130+ unique planetary anomalies/scan discoveries. New alien races. New technologies. New weapons. New missions/side-quests. New achievements. Updated trade system. Experimental difficulty settings. Improved controller support. Players can now leave notes on the map by right-clicking. Improvements to the mission log including search function. Updates to localization. Various balances changes. Misc. bug fixes.Save games are not compatible with content updates, but if you were in the middle of a game, don't panic. Your save game is still there and can be accessed by rolling back your client. The version you probably want is Beta 0.10 Stable. See here for instructions[www.starcomnexus.com].As always, if you encounter any bugs or have any questions or suggestions, submit them via F8, post in the discussion forum or join the game's Discord[discord.gg].Thanks for playing Starcom: Nexus!- Kevin. Closed Beta Round 4 Starting Soon: The next closed Beta will hopefully start later this week. Quite a bit of new stuff in this Beta: New sectors, anomalies and side quests New discoveries New technologies Beam weapons Shields New alien race New station personnel dialogues Stars now do damage to ships coming close Minefields Ringed planets Gateway transitions are now constant time Custom ship blueprints Mission log improvements Comet discoveries Changed fighter flight patterns Lots of bug fixes, minor tweaks, balance changesAs usual, invites to this Beta will go out to random members of the mailing list. If that sounds like something you'd like to be a part of, sign up here:http://www.starcomnexus.com/closed-beta-mailing-list-sign-up/Beta testers will be able to access the game either: With a Steam Beta Key. These keys will expire when the game enters Early Access. As a download. The download doesn't expire (but also doesn't automatically update).This will likely be the second to last closed beta before Early Access. I haven't locked down the exact date yet, but expect an announcement soon. :). Beta 0.12 Opt-in Update: Update 0.12 is now available as an opt-in Beta. Assuming no major problems, that version will become the default branch next week.To opt-in now, you just need to right-click on the game in your library, choose properties and go to the Betas tab. There is no password.Click here to see detailed instructions.[www.starcomnexus.com]If you're playing 0.10.3 (the current default build) there are quite a few changes. Non-spoiler list of the major changes since 0.10.3: Universe is now generated with a hybrid procedural/designed system. Some sectors are procedurally generated, some are designed, some are a combination. Bigger universe. There are now close to 100 star systems with over 300 planets, over half of which have some kind of anomaly or discovery. 130+ unique planetary anomalies/scan discoveries. New technologies. New weapons. New missions/side-quests. New achievements. Updated trade system. Experimental difficulty settings. Improved controller support. Players can now leave notes on the map by right-clicking. Improvements to the mission log including search function. Updates to localization. Various balances changes. Misc. bug fixes.As always, if you encounter any bugs or have any questions or suggestions, submit them via F8, post in the discussion forum or join the game's Discord[discord.gg].Note that during Early Access save games are not compatible across content updates, but you always have the option of switching to a previous build to keep playing an older save.. Closed Beta Round Two: Looking Good!: A couple weeks ago the second closed Beta invite went out to a few dozen mailing list subscribers. If you didn't get one, there will definitely be at least one more round of closed betas before Early Access, probably more. If you'd like to be included on mailing updates and potentially be included in future betas, you can sign up on the website. The next round of closed betas will start in about two weeks:http://www.starcomnexus.com/closed-beta-mailing-list-sign-up/Based on tester's feedback, I feel confident that the game will enter Early Access before the end of the year. While there are some bugs and quality of life feature requests (it is a Beta), most players reported really enjoying the experience. The data suggests they weren't just being polite: almost 90% of the playtesters who installed the game played for at least an hour and almost 90% of those played nearly all of the main story content currently available (roughly 3 hours as of that build).In other news:The game now has a Discord channel where you'll find me most days: https://discord.gg/ezFPXcWFirst pre-release curator review from Space Game Junkie: If you love space exploration akin to Starflight or The Long Journey Home, but without the tedious rover stuff, you'll LOVE Starcom: Nexus. It's fantastic with exploration, discovery and its writing. Given how much I loved Starflight, that made me really happy.The game still has a ways to go before it's complete. As the playtesters have seen, this is a very content-rich game and it will need a lot more content before it is done. One the main reasons for Early Access: I have a vision for the overall story of Starcom:Nexus, but I want your help filling in the details and the path that takes you to the end.- Kevin. Beta 0.10.x Branch: As I posted in the latest Weekly Update, Beta 0.10.x is available for players who want to try it out. For now, this is an "opt-in" Beta. Assuming no major problems, that version will become the default branch in a little over a week.To opt-in, you just need to right-click on the game in your library, choose properties and go to the Betas tab. There is no password.Click here to see detailed instructions.[www.starcomnexus.com]Here's what's new: More sectors, anomalies and discoveries Two new races Updates to the random ship encounter system Changes to drops Misc. balance changes Mission objective highlighting in HUD more conspicuous Map shows cursor coordinates and astral unit distance Save games use ship name in save name Save game auto-pruning Updates to the experimental localization system Misc. quality of life and bug fixesAs always, if you encounter any bugs or have any questions or suggestions, please post in the discussion forum or on the game's Discord.[discord.gg]Note that during Early Access save games are not compatible across content updates, but you always have the option of switching to an older build to keep playing an older save.. Closed Beta Round 2: Just finished testing what is hopefully the Closed Beta Round 2 build. There are still some bugs (it is a pre-Early Access Beta) but hopefully nothing game breaking. Invites to Beta test will go out later this week to random members of the mailing list, so if that sounds like something you'd like, sign-up here:http://www.starcomnexus.com/closed-beta-mailing-list-sign-up/Beta testers will be able to access the game either: With a Steam Beta Key. These keys will expire when the game enters Early Access. As a download. The download doesn't expire (but also doesn't automatically update).The Beta is not content complete at this point, probably under two hours of playtime, but fully playable.- Kevin

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